Starting with Crazy Taxi 2, the gameplay included the ability to pick up a party of passengers, each having a different destination.The number of passengers in the car multiplies the tip bonuses earned from stunt driving, while the total fare can only be earned once the last passenger is dropped off in time.Unlike other arcade games, the player cannot continue from where the previous game ended.
Ultimately, both multiplayer and day/night cycles were dropped and work on Crazy Taxi Next was transferred to Crazy Taxi 3: High Roller, which included some of the nighttime driving concepts suggested by Next.
Kenji Kanno has noted that the gameplay in the Crazy Taxi series has otherwise not "evolved" with each new game "because basically the whole point of the game is to have a lot of fun in a short period of time, and it's a very concentrated game.
Additionally, Crazy Taxi 2 introduced a new stunt move called the "Crazy Hop" that allowed the player to make the taxi jump to clear some obstacles or reach higher drivable surfaces.
The console games have also featured a set of mini-games that require the player to meet a certain objective using one or more of the various "crazy stunts" within the game.
Crazy Taxi is a series of score attack racing video games that was developed by Hitmaker and published by Sega.
The first game appeared in arcades in 1999 and was very successful, prompting Sega to port the arcade version to their Dreamcast console in 2000.
The image of the passenger's destination is shown to the left, while another potential passenger is shown in the background (with a "$" symbol over his/her head) The player follows the on-screen arrow to deliver the passenger to his/her destination before the main time (upper left) and the passenger timer (green number in center) runs out.
The player can earn extra tips by pulling off stunts Crazy Taxi and its sequels are score attack games that all employ the same fundamental rules and mechanics.
Prior to each game session, the player can pick one of several drivers and their associated cars; each car/driver has slightly different performance relating to factors such as speed and turning, that impact the game.
The original arcade game was developed by Hitmaker as a variation from then-current arcade titles.
The various passengers scattered throughout the city will randomly appear and disappear throughout the game, but once one is picked up that passenger is unavailable for the rest of that game.